Occlusion Handling Method for Ubiquitous Augmented Reality Using Reality Capture Technology and GLSL

نویسندگان

  • Suyang Dong
  • Chen Feng
  • Vineet R. Kamat
چکیده

The primary challenge in generating convincing Augmented Reality (AR) graphics is to project 3D models onto a user’s view of the real world and create a temporal and spatial sustained illusion that the virtual and real objects co-exist. Regardless of the spatial relationship between the real and virtual objects, traditional AR graphical engines break the illusion of co-existence by displaying the real world merely as a background, and superimposing virtual objects on the foreground. This research proposes a robust depth sensing and frame buffer algorithm for handling occlusion problems in ubiquitous AR applications. A high-accuracy Time-of-flight (TOF) camera is used to capture the depth map of the real-world in real time. The distance information is processed using the OpenGL Shading Language (GLSL) and rendered into the graphics depth buffer, allowing accurate depth resolution and hidden surface removal in composite AR scenes. The designed algorithm is validated in several indoor and outdoor experiments using the SMART AR framework.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Comparison of Different Targets Used in Augmented Reality Applications in Ubiquitous GIS

Drilling requires accurate information about locations of underground infrastructures or it can cause serious damages. Augmented Reality (AR) as a technology in Ubiquitous GIS (UBIGIS) can be used to visualize underground infrastructures on smartphones. Since smartphone’s sensors do not provide such accuracy, another approaches should be applied. Vision based computer vision systems are well kn...

متن کامل

Resolving Incorrect Visual Occlusion in Outdoor Augmented Reality Using TOF Camera and OpenGL Frame Buffer

Augmented Reality (AR) has the potential of being an effective visualization tool for planning and operations design in construction, manufacturing, and other process-oriented engineering domains. One of the primary challenges in creating AR visualizations is to project graphical 3D objects onto a user’s view of the real world and create a sustained illusion that the virtual and real objects co...

متن کامل

Overview of Performance and Accuracy of Smartphone Sensors in Augmented Reality Applications

Since incorrect excavations have resulted in extensive and irreparable financial and physical losses, therefore different drillings require having accurate information about the status of the infrastructures. Ubiquitous Geospatial Information System (UBGIS) as a new generation of Geospatial Information System (GIS) can be a good solution to avoid such problems.  Augmented Reality (AR) is the ne...

متن کامل

Comparative Study between Hologram Technology and Augmented Reality

The great development witnessed by our current age has led to the emergence of many diverse modern technologies, one of these advanced technologies is Hologram technology and Augmented reality technology, These two technologies are somewhat similar to somewhat, as it can be said that they perform almost the same purpose, and at the same time, Hologram technology differs from augmented reality i...

متن کامل

Real-Time Occlusion Handling in Augmented Reality Based on an Object Tracking Approach

To produce a realistic augmentation in Augmented Reality, the correct relative positions of real objects and virtual objects are very important. In this paper, we propose a novel real-time occlusion handling method based on an object tracking approach. Our method is divided into three steps: selection of the occluding object, object tracking and occlusion handling. The user selects the occludin...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011